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1,000-ton Albatross-class Armored Escort (TL12)

Crew: 24 Total. 10 Command and Control, 3 Maneuver Drive, 1 Medical, 4 Meson Screen Operators, 4 Nuclear Damper Operators, 2 Turret Gunners.

Hull: 1,000-ton VGSL, non Lifting Body, Heavy Frame, Standard Materials, Bonded Superdense (Expensive) Armored Hull (DR 3150), Total Compartmentalization, Basic Stealth (-8, AMod 2), Basic Emission Cloaking (-8, PMod 2 [-4, PMod 6 in space]).

Control Areas: Command Bridge (Hardened, Complexity 10).

Communicator Range (mi) Radio Maser Laser Meson
Command Bridge 50,000,000 0 100,000,000 200,000
Sensors Range/Rating (mi) Passive Active Radscanner
Command Bridge 100,000/41 200,000/43 30,000/38

Engineering: 42 Jump Drive, 343 Maneuver Drive (6.00 / 6.38 Gs, 34,300 stons thrust), 310 Fuel Tank (Loaded with 309 stons, 1 Scoop), 4 Fuel Processor (9.7 hours to refine ), 2 Utility, 2 ContraGrav (10,000 stons Aerostatic Lift).

Accommodations: 15 Stateroom, Total Life Support, Sickbay (3 Patients).

Armaments: 16 Meson Screen (7,396 DR), Nuclear Damper (10 mi), 2 Turret Batteries of 5 each (DR3150, 3x405 Mj Std Laser[RoF Bonus +4]).

Weapon Name Qty Type Acc SS Dmg RoF 1/2 Rng Max
405 Mj Std Laser 30 Imp 33 30 5dx100(2) 1/60 (+7) 26000/3 78100/8

Stores: 3 Hold.

Statistics: EMass 5,375.01 stons, LMass 5,714.01 stons, Cost MCr689.01, HP 135,000, Damage Threshold 6,750, Size Mod 10, HT 12, 126.0 Man-Hours/day Maintenance.

Space Performance: Jump-3, sAcc 6.00 / 6.38 Gs.

Air Performance: aSpeed 740 mph, Skimming aSpeed 21,386 mph, aLift 44,300 stons.

Underwater Performance: uSpeed 53 mph, Crush Depth 63200 yds.

Sample Times : Orbit 0.04 Hrs, Escape Velocity 0.05 Hrs, 100D 2.61 Hrs, Earth-Mars 44.75 Hrs.



Software Package Qty Description
Astrogation Jump 3 1 C9, Astrogration (Jump) 17
Auto-Pilot (Jumpspace) 1 C9, Jumpspace Pilot 19
Auto-Pilot (Normal Space) 1 C8, Normal Space Pilot 18
Auto-Pilot (Tactical) 1 C9, Tactical Autopilot 18
Damage Control 1 C7, Damage Control +7
Library Data 1 C1
Internal Security 1 C8, Electronic Ops (Sec Sys) +7
Targeting 2 C8, Targeting +9
Gunner 2 C8, Gunner 16
Computer Navigation 1 C2

Options
All times are Earth Std, Full Load.
100D and Earth-Mars assume mid-point turnover.
Turrets add to Jump Tonnage for Jump Drive/Fuel calculations

Designed with GTS Version 2.29.08
Copyright 2000 by Thomas Kathmann

Windhawk variant

90 Maneuver drive modules, 2 Jump Drive modules, the 1 dTon empty space and the turrets are replaced with a meson gun bay and 3 dTons of cargo hold.

Engineering: 40 Jump Drive, 253 Maneuver Drive (5.00 / 5.40 Gs, 25,300 stons thrust)

Armaments: 16 Meson Screen (7,396 DR), Nuclear Damper (10 mi), 1 Sm Internal Bay Battery of 1 (13 Gj Sm Meson Bay).

Weapon Name Qty Type Acc SS Dmg RoF 1/2 Rng Max
13 Gj Sm Meson Bay 1 Exp 30 30 6dx1000(!) 1/60 (+7) 14630/1 43890/4

Stores: 6 Hold.

Statistics: EMass 4,686.63 stons, LMass 5,055.63 stons, Cost MCr617.35, HP 135,000, Damage Threshold 6,750, Size Mod 10, HT 12, 119.3 Man-Hours/day Maintenance.

Space Performance: Jump-3, sAcc 5.00 / 5.40 Gs.

Air Performance: aSpeed 740 mph, Skimming aSpeed 18,367 mph, aLift 35,300 stons.

Underwater Performance: uSpeed 48 mph, Crush Depth 63200 yds.

Sample Times : Orbit 0.05 Hrs, Escape Velocity 0.06 Hrs, 100D 2.85 Hrs, Earth-Mars 49.01 Hrs.

Super Albatross Variant

The Abatross or the Windhawk may be constructed with advanced laminate aromr instead of expensive metal.

This raises cost by MCr 627,73 and increases DR to 8400. This ship has a game effect more similar to the High Guard variant.